Preserve structure after remeshing #45
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Hello ! |
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Thank you for the detailed answer! |
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It seems there's a python wrapper also for Triangle https://rufat.be/triangle/ |
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Hi again,
I have the following problem. I have different meshes that I want to read and then merge, remesh using graphite/geogram.
The different meshes have been split from one original single mesh. Think for example of a cube, then I have 6 different faces.
Is there a way to preserve the original (exterior) edges when remeshing? This is roughly what I've been trying:
If you try to increase the number of points, the quality of the final result will improve.
However, I would like to know if there's a way to reproduce the original structure after merging all the faces.
If I skip the remesh step, then just merging the faces gives back the original single mesh.
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