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types.go
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55 lines (45 loc) · 630 Bytes
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package main
type mapType int
const (
mapEasy mapType = iota
mapNormal
mapHard
mapHell
mapWtf
)
type particleType int
const (
particleRegular particleType = iota
particleBlood
particleFire
particleEvaporate
particleSmoke
)
type chunkType int
const (
bgChunk chunkType = iota
fgChunk
)
type animationType int
const (
animWalk animationType = iota
animJump
animClimb
animShoot
animIdle
)
type objectType int
const (
itemCrate objectType = iota
itemPowerupHealth
itemPortal
itemDoor
mobPlayer
mobEnemy1
explosiveRegularMine
explosiveClusterMine
weaponAk47
weaponP90
weaponShotgun
lampRegular
)