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ModSettingsUI.csproj
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41 lines (38 loc) · 1.51 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<RunPostBuildEvent>Always</RunPostBuildEvent>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>C:\Users\schmi\OneDrive\Coding\ValheimModding\.Libs\0Harmony.dll</HintPath>
</Reference>
<Reference Include="assembly_valheim">
<HintPath>C:\Users\schmi\OneDrive\Coding\ValheimModding\.Libs\assembly_valheim.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>C:\Users\schmi\OneDrive\Coding\ValheimModding\.Libs\BepInEx.dll</HintPath>
</Reference>
<Reference Include="BepInEx.Harmony">
<HintPath>..\.Libs\BepInEx.Harmony.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\.Libs\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\.Libs\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>..\.Libs\UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>..\.Libs\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\.Libs\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>..\.Libs\UnityEngine.UIModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>