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AesDecoderStream.cs
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354 lines (301 loc) · 9.6 KB
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using System;
using System.IO;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using SharpCompress.Compressors.LZMA.Utilites;
using SharpCompress.IO;
namespace SharpCompress.Compressors.LZMA;
internal sealed class AesDecoderStream : DecoderStream2, IStreamStack
{
#if DEBUG_STREAMS
long IStreamStack.InstanceId { get; set; }
#endif
int IStreamStack.DefaultBufferSize { get; set; }
Stream IStreamStack.BaseStream() => mStream;
int IStreamStack.BufferSize
{
get => 0;
set { }
}
int IStreamStack.BufferPosition
{
get => 0;
set { }
}
void IStreamStack.SetPosition(long position) { }
private readonly Stream mStream;
private readonly ICryptoTransform mDecoder;
private readonly byte[] mBuffer;
private long mWritten;
private readonly long mLimit;
private int mOffset;
private int mEnding;
private int mUnderflow;
private bool isDisposed;
public AesDecoderStream(Stream input, byte[] info, IPasswordProvider pass, long limit)
{
var password = pass.CryptoGetTextPassword();
if (password == null)
{
throw new SharpCompress.Common.CryptographicException(
"Encrypted 7Zip archive has no password specified."
);
}
mStream = input;
mLimit = limit;
#if DEBUG_STREAMS
this.DebugConstruct(typeof(AesDecoderStream));
#endif
if (((uint)input.Length & 15) != 0)
{
throw new NotSupportedException("AES decoder does not support padding.");
}
Init(info, out var numCyclesPower, out var salt, out var seed);
var passwordBytes = Encoding.Unicode.GetBytes(password);
var key = InitKey(numCyclesPower, salt, passwordBytes);
if (key == null)
{
throw new InvalidOperationException("Initialized with null key");
}
using (var aes = Aes.Create())
{
aes.Mode = CipherMode.CBC;
aes.Padding = PaddingMode.None;
mDecoder = aes.CreateDecryptor(key, seed);
}
mBuffer = new byte[4 << 10];
}
protected override void Dispose(bool disposing)
{
try
{
if (isDisposed)
{
return;
}
isDisposed = true;
#if DEBUG_STREAMS
this.DebugDispose(typeof(AesDecoderStream));
#endif
if (disposing)
{
mStream.Dispose();
mDecoder.Dispose();
}
}
finally
{
base.Dispose(disposing);
}
}
public override long Position => mWritten;
public override long Length => mLimit;
public override int Read(byte[] buffer, int offset, int count)
{
if (count == 0 || mWritten == mLimit)
{
return 0;
}
if (mUnderflow > 0)
{
return HandleUnderflow(buffer, offset, count);
}
// Need at least 16 bytes to proceed.
if (mEnding - mOffset < 16)
{
Buffer.BlockCopy(mBuffer, mOffset, mBuffer, 0, mEnding - mOffset);
mEnding -= mOffset;
mOffset = 0;
do
{
var read = mStream.Read(mBuffer, mEnding, mBuffer.Length - mEnding);
if (read == 0)
{
// We are not done decoding and have less than 16 bytes.
throw new EndOfStreamException();
}
mEnding += read;
} while (mEnding - mOffset < 16);
}
// We shouldn't return more data than we are limited to.
// Currently this is handled by forcing an underflow if
// the stream length is not a multiple of the block size.
if (count > mLimit - mWritten)
{
count = (int)(mLimit - mWritten);
}
// We cannot transform less than 16 bytes into the target buffer,
// but we also cannot return zero, so we need to handle this.
// We transform the data locally and use our own buffer as cache.
if (count < 16)
{
return HandleUnderflow(buffer, offset, count);
}
if (count > mEnding - mOffset)
{
count = mEnding - mOffset;
}
// Otherwise we transform directly into the target buffer.
var processed = mDecoder.TransformBlock(mBuffer, mOffset, count & ~15, buffer, offset);
mOffset += processed;
mWritten += processed;
return processed;
}
#region Private Methods
private void Init(byte[] info, out int numCyclesPower, out byte[] salt, out byte[] iv)
{
var bt = info[0];
numCyclesPower = bt & 0x3F;
if ((bt & 0xC0) == 0)
{
salt = Array.Empty<byte>();
iv = Array.Empty<byte>();
return;
}
var saltSize = (bt >> 7) & 1;
var ivSize = (bt >> 6) & 1;
if (info.Length == 1)
{
throw new InvalidOperationException();
}
var bt2 = info[1];
saltSize += (bt2 >> 4);
ivSize += (bt2 & 15);
if (info.Length < 2 + saltSize + ivSize)
{
throw new InvalidOperationException();
}
salt = new byte[saltSize];
for (var i = 0; i < saltSize; i++)
{
salt[i] = info[i + 2];
}
iv = new byte[16];
for (var i = 0; i < ivSize; i++)
{
iv[i] = info[i + saltSize + 2];
}
if (numCyclesPower > 24)
{
throw new NotSupportedException();
}
}
private byte[]? InitKey(int mNumCyclesPower, byte[] salt, byte[] pass)
{
if (mNumCyclesPower == 0x3F)
{
var key = new byte[32];
int pos;
for (pos = 0; pos < salt.Length; pos++)
{
key[pos] = salt[pos];
}
for (var i = 0; i < pass.Length && pos < 32; i++)
{
key[pos++] = pass[i];
}
return key;
}
else
{
using var sha = SHA256.Create();
var counter = new byte[8];
var numRounds = 1L << mNumCyclesPower;
for (long round = 0; round < numRounds; round++)
{
sha.TransformBlock(salt, 0, salt.Length, null, 0);
sha.TransformBlock(pass, 0, pass.Length, null, 0);
sha.TransformBlock(counter, 0, 8, null, 0);
// This mirrors the counter so we don't have to convert long to byte[] each round.
// (It also ensures the counter is little endian, which BitConverter does not.)
for (var i = 0; i < 8; i++)
{
if (++counter[i] != 0)
{
break;
}
}
}
sha.TransformFinalBlock(counter, 0, 0);
return sha.Hash;
}
}
private int HandleUnderflow(byte[] buffer, int offset, int count)
{
// If this is zero we were called to create a new underflow buffer.
// Just transform as much as possible so we can feed from it as long as possible.
if (mUnderflow == 0)
{
var blockSize = (mEnding - mOffset) & ~15;
mUnderflow = mDecoder.TransformBlock(mBuffer, mOffset, blockSize, mBuffer, mOffset);
}
if (count > mUnderflow)
{
count = mUnderflow;
}
Buffer.BlockCopy(mBuffer, mOffset, buffer, offset, count);
mWritten += count;
mOffset += count;
mUnderflow -= count;
return count;
}
public override async Task<int> ReadAsync(
byte[] buffer,
int offset,
int count,
CancellationToken cancellationToken = default
)
{
if (count == 0 || mWritten == mLimit)
{
return 0;
}
if (mUnderflow > 0)
{
return HandleUnderflow(buffer, offset, count);
}
// Need at least 16 bytes to proceed.
if (mEnding - mOffset < 16)
{
Buffer.BlockCopy(mBuffer, mOffset, mBuffer, 0, mEnding - mOffset);
mEnding -= mOffset;
mOffset = 0;
do
{
cancellationToken.ThrowIfCancellationRequested();
var read = await mStream
.ReadAsync(mBuffer, mEnding, mBuffer.Length - mEnding, cancellationToken)
.ConfigureAwait(false);
if (read == 0)
{
// We are not done decoding and have less than 16 bytes.
throw new EndOfStreamException();
}
mEnding += read;
} while (mEnding - mOffset < 16);
}
// We shouldn't return more data than we are limited to.
if (count > mLimit - mWritten)
{
count = (int)(mLimit - mWritten);
}
// We cannot transform less than 16 bytes into the target buffer,
// but we also cannot return zero, so we need to handle this.
if (count < 16)
{
return HandleUnderflow(buffer, offset, count);
}
if (count > mEnding - mOffset)
{
count = mEnding - mOffset;
}
// Otherwise we transform directly into the target buffer.
var processed = mDecoder.TransformBlock(mBuffer, mOffset, count & ~15, buffer, offset);
mOffset += processed;
mWritten += processed;
return processed;
}
#endregion
}