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271 lines (206 loc) · 8.22 KB
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#map server conf
#--------------------------------
#map server parameters
#--------------------------------
#map server port
map_port: 54230
#Time-stamp format which will be printed before all messages.
#Can at most be 20 characters long.
#Common formats:
# %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
# %H:%M:%S (hour:minute:second, 24 hour format)
# %d/%b/%Y (day/Month/year)
#For full format information, consult the strftime() manual.
timestamp_format: [%d/%b] [%H:%M:%S]
#If redirected output contains escape sequences (color codes)
#stdout_with_ansisequence: no #unused
#Makes server output more silent by omitting certain types of messages:
#Standard = 1
#Status = 2
#Info = 4
#Notice = 8
#Warn = 16
#Debug = 32
#Error = 64
#Fatal Error = 128
#SQL = 256
#Lua = 512
#Navmesh = 1024
#Action = 2048
#Exploit = 4096
#Example: "console_silent: 7" Hides standard, status and information messages (1+2+4)
console_silent: 0
#--------------------------------
#SQL parameters
#--------------------------------
mysql_host: ffxidb-service
mysql_port: 3306
mysql_login: ffxi
mysql_password: SquareEnix81
mysql_database: topazdb
#--------------------------------
#Packet settings
#--------------------------------
max_time_lastupdate: 60
#--------------------------------
#Game settings
#--------------------------------
# PacketGuard will block and report any packets that aren't in the allow-list for a
# player's current state.
packetguard_enabled: 1
#Minimal number of 0x3A packets which uses for detect lightluggage (set 0 for disable)
lightluggage_block: 4
# AH fee structure, defaults are retail.
ah_base_fee_single: 1
ah_base_fee_stacks: 2
ah_tax_rate_single: 0.1
ah_tax_rate_stacks: 0.1
ah_max_fee: 1000
# Max open listings per player, 0 = no limit. (Default 7)
# Note: Settings over 7 may need client-side plugin to work under all circumstances.
ah_list_limit: 7
#Misc EXP related settings
exp_rate: 2.0
exp_loss_rate: 0.5
exp_party_gap_penalties: 0.5
# Capacity Point Settings
capacity_rate: 1.5
#Determines Vana'diel time epoch (886/1/1 Firesday)
# current timestamp - vanadiel_time_epoch = vana'diel time
# 0 defaults to SE epoch 1009810800 (JP midnight 1/1/2002)
#safe range is 1 - current timestamp
vanadiel_time_epoch: 0
#For old fame calculation use .25
fame_multiplier: 100.00
#Percentage of experience normally lost to keep upon death. 0 means full loss, where 1 means no loss.
exp_retain: 0
#Minimum level at which experience points can be lost
exp_loss_level: 10
#Enable/disable Level Sync
level_sync_enable: 1
#Disables ability to equip higher level gear when level cap/sync effect is on player.
disable_gear_scaling: 0
#Weaponskill point base (before skillchain) for breaking latent - whole numbers only. retail is 1.
ws_points_base: 1
#Weaponskill points per skillchain element - whole numbers only, retail is 1
# (tier 3 sc's have 4 elements, plus 1 for the ws itself, giving 5 points to the closer).
ws_points_skillchain: 1
#Enable/disable jobs other than BST and RNG having widescan
all_jobs_widescan: 1
#Modifier to apply to player speed. 0 is the retail accurate default. Negative numbers will reduce it.
speed_mod: 20
#Modifier to apply to mount speed. 0 is the retail accurate default. Negative numbers will reduce it.
#Note retail treats the mounted speed as double what it actually is.
mount_speed_mod: 35
#Modifier to apply to agro'd monster speed. 0 is the retail accurate default. Negative numbers will reduce it.
mob_speed_mod: 10
#Allows you to manipulate the constant multiplier in the skill-up rate formulas, having a potent effect on skill-up rates.
skillup_chance_multiplier: 12.5
craft_chance_multiplier: 9.5
#Multiplier for skillup amounts. Using anything above 1 will break the 0.5 cap, the cap will become 0.9 (For maximum, set to 5)
skillup_amount_multiplier: 3.5
craft_amount_multiplier: 3.5
#Gardening Factors: DO NOT change defaults without verifiable proof that your change IS how retail does it. Myths need to be optional.
garden_day_matters: 0
garden_moonphase_matters: 0
garden_pot_matters: 0
garden_mh_aura_matters: 0
#Use current retail skill up rates and margins (Retail: High Skill-Up rate; Skill-Up when at or under 10 levels above synth recipe level.)
craft_modern_system: 1
#Craft level limit from witch specialization points beging to count. (Retail: 700; Level 75 era:600)
craft_common_cap: 700
#Amount of points allowed in crafts over the level defined above. Points are shared across all crafting skills. (Retail: 400; All skills can go to max: 3200)
craft_specialization_points: 400
#Enables fishing. 0 = Disbaled. 1 = Enable. ENABLE AT YOUR OWN RISK.
fishing_enable: 1
#Multipler for fishing skill-up chance. Default = 1.0, very hard.
fishing_skill_multiplier: 5.0
#Enable/disable skill-ups from bloodpacts
skillup_bloodpact: 1
#Adjust rate of TP gain for mobs, and players. Acts as a multiplier, so default is 1.
mob_tp_multiplier: 1.5
player_tp_multiplier: 1.0
#Adjust max HP pool for NMs, regular mobs, players, and trusts/fellows. Acts as a multiplier, so default is 1.
nm_hp_multiplier: 1.2
mob_hp_multiplier: 1.1
player_hp_multiplier: 1.0
alter_ego_hp_multiplier: 1.0
#Adjust max MP pool for NMs, regular mobs, players, and trusts/fellows. Acts as a multiplier, so default is 1.
nm_mp_multiplier: 1.0
mob_mp_multiplier: 1.0
player_mp_multiplier: 1.0
alter_ego_mp_multiplier: 1.0
#Sets the fraction of MP a subjob provides to the main job. Retail is half and this acts as a divisor so default is 2
sj_mp_divisor: 1.5
# Modify ratio of subjob-to-mainjob
# 0 = no subjobs
# 1 = 1/2 (default, 75/37, 99/49)
# 2 = 2/3 (75/50, 99/66)
# 3 = equal (75/75, 99/99)
subjob_ratio: 2
#Also adjust monsters subjob in ratio adjustments? 1= true / 0 = false
include_mob_sj: 0
#Adjust base stats (str/vit/etc.) for NMs, regular mobs, players, and trusts/fellows. Acts as a multiplier, so default is 1.
nm_stat_multiplier: 1.2
mob_stat_multiplier: 1.1
player_stat_multiplier: 1.0
alter_ego_stat_multiplier: 1.0
#Adjust skill caps for trusts/fellows. Acts as a multiplier, so default is 1.
alter_ego_skill_multiplier: 1.0
#Adjust the recast time for abilities. Acts as a multiplier, so default is 1
ability_recast_multiplier: 1.0
#Enable/disable shared blood pact timer
blood_pact_shared_timer: 0
#Adjust mob drop rate. Acts as a multiplier, so default is 1.
drop_rate_multiplier: 1.25
#Multiplier for gil naturally dropped by mobs. Does not apply to the bonus gil from all_mobs_gil_bonus. Default is 1.0.
mob_gil_multiplier: 1.2
#All mobs drop this much extra gil per mob LV even if they normally drop zero.
all_mobs_gil_bonus: 13
#Maximum total bonus gil that can be dropped. Default 9999 gil.
max_gil_bonus: 9999
# Allow mobs to walk back home instead of despawning
mob_no_despawn: 1
#Allows parry, block, and guard to skill up regardless of the action occuring.
# Bin Dec Note
# 0000 0 Classic
# 0001 1 Parry
# 0010 2 Block
# 0100 4 Guard
# 0111 7 Parry, Block, & Guard
newstyle_skillups: 7
#Globally adjusts ALL battlefield level caps by this many levels.
Battle_cap_tweak: 2
#Enable/disable level cap of mission battlefields stored in database.
lv_cap_mission_bcnm: 1
#Max allowed merits points players can hold
# 10 classic
# 30 abyssea
max_merit_points: 30
#Minimum time between uses of yell command (in seconds).
yell_cooldown: 30
#Command Audit[logging] commands with lower permission than this will not be logged.
# Zero for no logging at all. Commands given to non GMs are not logged. Autotranslate is not parsed.
audit_gm_cmd: 1
#Todo: other logging including anti-cheat messages
#Chat Audit[logging] settings
audit_chat: 0
audit_say: 0
audit_shout: 0
audit_tell: 0
audit_yell: 0
audit_linkshell: 0
audit_unity: 0
audit_party: 0
#Seconds between healing ticks. Default is 10
healing_tick_delay: 5
#Central message server settings (ensure these are the same on both all map servers and the central (lobby) server
msg_server_port: 54003
msg_server_ip: ffxilogin-service
#Set to 1 to enable server side anti-cheating measurements
#anticheat_enabled: 1
#Set to 1 to completely disable auto-jailing offenders
#anticheat_jail_disable: 0
# Gobbie Mystery Box settings
daily_tally_amount: 10
daily_tally_limit: 50000