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Contributing to nvme-cli and libnvme

Here you will find instructions on how to contribute to the NVM-Express command line interface and the libnvme library.

Contributions and new ideas are most welcome!

This repository contains two components with different licenses:

Component License SPDX identifier
nvme-cli (CLI and plugins) GNU General Public License v2 or later GPL-2.0-or-later
libnvme (library) GNU Lesser General Public License v2.1 or later LGPL-2.1-or-later

When contributing, use the appropriate SPDX identifier for the component you are modifying. New files under libnvme/ should carry LGPL-2.1-or-later; new files in the CLI or plugins should carry GPL-2.0-or-later.

API naming conventions

Spec-mirroring definitions (nvme_ / nvmf_)

Types, structs, and enums that directly mirror the NVMe specifications use the short nvme_ (base spec) and nvmf_ (NVMe-oF spec) prefixes. These live in libnvme/src/nvme/types.h and libnvme/src/nvme/cmds.h and reflect the specification naming — they are data-layout definitions, not library API.

libnvme public API (libnvme_ / libnvmf_)

This is where the naming convention is enforced. libnvme is a shared library with a stable public ABI, so every public symbol must carry the correct prefix so that callers can immediately tell what they are working with.

Prefix Scope Examples
libnvme_ Common NVMe (PCIe and NVMe-oF) libnvme_open(), libnvme_create_global_ctx(), libnvme_first_host(), libnvme_ctrl_identify()
libnvmf_ NVMe-oF only libnvmf_connect_ctrl(), libnvmf_add_ctrl(), libnvmf_get_discovery_log(), libnvmf_trtype_str()

The split is enforced by two separate linker version scripts: libnvme/src/libnvme.ld exports all libnvme_* symbols and libnvme/src/libnvmf.ld exports all libnvmf_* symbols. Both are passed to the linker when building libnvme.so.

When contributing new functions to libnvme, choose the prefix based on scope:

  • Use libnvme_ if the function applies to both PCIe and NVMe-oF controllers.
  • Use libnvmf_ if the function is specific to NVMe-oF (fabrics transport, discovery, connect/disconnect).

Adding commands and plugins

You may wish to add a new command or possibly an entirely new plug-in for some special extension outside the spec.

This project provides macros that help generate the code for you. If you're interested in how that works, it is very similar to how trace events are created by Linux kernel's 'ftrace' component.

Add a command to the existing built-in

The first thing to do is define a new command entry in the command list. This is declared in nvme-builtin.h. Simply append a new "ENTRY" into the list. The ENTRY normally takes three arguments: the "name" of the subcommand (this is what the user will type at the command line to invoke your command), a short help description of what your command does, and the name of the function callback that you're going to write. Additionally, you can declare an alias name of the subcommand with a fourth argument, if needed.

After the ENTRY is defined, you need to implement the callback. It takes four arguments: argc, argv, the command structure associated with the callback, and the plug-in structure that contains that command. The prototype looks like this:

int f(int argc, char **argv, struct command *command, struct plugin *plugin);

The argc and argv are adjusted from the command line arguments to start after the sub-command. So if the command line is "nvme foo --option=bar", the argc is 1 and argv starts at "--option".

You can then define argument parsing for your sub-command's specific options then do some command-specific action in your callback.

Add a new plugin

The nvme-cli provides macros to make defining a new plug-in simpler. You can certainly do all this by hand if you want, but it should be easier to get going using the macros. To start, first create a header file to define your plugin. This is where you will give your plugin a name, description, and define all the sub-commands your plugin implements.

The macros must appear in a specific order within the header file. The following is a basic example on how to start this:

File: foo-plugin.h

#undef CMD_INC_FILE
#define CMD_INC_FILE plugins/foo/foo-plugin

#if !defined(FOO) || defined(CMD_HEADER_MULTI_READ)
#define FOO

#include "cmd.h"

PLUGIN(NAME("foo", "Foo plugin"),
	COMMAND_LIST(
		ENTRY("bar", "foo bar", bar)
		ENTRY("baz", "foo baz", baz)
		ENTRY("qux", "foo qux", qux)
	)
);

#endif

#include "define_cmd.h"

In order to have the compiler generate the plugin through the xmacro expansion, you need to include this header in your source file, with a pre-defining macro directive to create the commands.

To get started from the above example, we just need to define "CREATE_CMD" and include the header:

File: foo-plugin.c

#include "nvme.h"

#define CREATE_CMD
#include "foo-plugin.h"

After that, you just need to implement the functions you defined in each ENTRY, then append the object file name to the meson.build "sources".

Updating the libnvme accessor functions

libnvme exposes auto-generated getter/setter accessor functions for its ABI-stable opaque structs. Two sets of accessors are maintained — one for common NVMe structs and one for NVMe-oF-specific structs. The split exists so that non-fabrics (e.g. embedded or PCIe-only) builds can exclude all fabrics code entirely.

Meson target Input header Generated files
update-common-accessors libnvme/src/nvme/private.h libnvme/src/nvme/accessors.{h,c}, libnvme/src/accessors.ld
update-fabrics-accessors libnvme/src/nvme/private-fabrics.h libnvme/src/nvme/accessors-fabrics.{h,c}, libnvme/src/accessors-fabrics.ld

The generated .h and .c files are committed to the source tree and are not regenerated during a normal build.

When to regenerate

Regeneration is needed whenever a /*!generate-accessors*/ struct in private.h or private-fabrics.h has a member added, removed, or renamed.

How to regenerate

To regenerate both sets at once:

$ meson compile -C .build update-accessors

Or regenerate only one set:

$ meson compile -C .build update-common-accessors
$ meson compile -C .build update-fabrics-accessors

The script atomically updates the .h and .c files when their content changes. Commit the updated files afterward:

$ git add libnvme/src/nvme/accessors.h libnvme/src/nvme/accessors.c
$ git add libnvme/src/nvme/accessors-fabrics.h libnvme/src/nvme/accessors-fabrics.c
$ git commit -m "libnvme: regenerate accessors following <struct> changes"

Maintaining the .ld version-script files

The .ld files (libnvme/src/accessors.ld and libnvme/src/accessors-fabrics.ld) are GNU linker version scripts that control which accessor symbols are exported from the shared library and under which ABI version label they were introduced (e.g. LIBNVME_ACCESSORS_3, LIBNVMF_ACCESSORS_3).

These files are not updated automatically, because each new symbol must be placed in the correct version section by the maintainer. Adding a symbol to an already-published version section would break binary compatibility for existing users of the library.

When the generator detects that the symbol list has drifted, it prints a report like the following:

WARNING: accessors.ld needs manual attention.

  Symbols to ADD (new version section, e.g. LIBNVME_ACCESSORS_X_Y):
    libnvme_ctrl_get_new_field
    libnvme_ctrl_set_new_field

New symbols must be added to a new version section that chains the previous one. For example, if the current latest section is LIBNVME_ACCESSORS_3, add:

LIBNVME_ACCESSORS_4 {
    global:
        libnvme_ctrl_get_new_field;
        libnvme_ctrl_set_new_field;
} LIBNVME_ACCESSORS_3;

Then commit the updated .ld file together with the regenerated source files.

Submitting changes

There are two ways to send code changes to the project. The first one is by sending the changes to linux-nvme@lists.infradead.org. The second one is by posting a pull request on Github. In both cases please follow the Linux contributions guidelines as documented in Submitting patches.

That means the changes should be a clean series (no merges should be present in a Github PR for example) and every commit should build.

See also How to create a pull request on GitHub.

Commit conventions

The project follows the Linux kernel mailing list workflow, thus commit messages should be structured like this:

<feature|plugin|subject>: <commit message>

<description of the feature>

Signed-off-by: My Name/alias <email@address.foo>

Example:

doc: added commit conventions to contribution guidelines

Show new contributors the project's commit guidelines

Signed-off-by: John Doe <j.doe@address.foo>

How to clean up your series before creating a PR

This example here assumes the changes are in a branch called fix-something, which branched away from master in the past. In the meantime the upstream project has changed, hence the fix-something branch is not based on the current HEAD. Before posting the PR, the branch should be rebased on the current HEAD and retest everything.

For example, rebasing can be done by the following steps

# Update master branch
#   upstream == https://github.com/linux-nvme/nvme-cli.git
$ git switch master
$ git fetch --all
$ git reset --hard upstream/master

# Make sure all dependencies are up to date and make a sanity build
$ meson subprojects update
$ ninja -C .build

# Go back to the fix-something branch
$ git switch fix-something

# Rebase it to the current HEAD
$ git rebase master
[fixup all merge conflicts]
[retest]

# Push your changes to Github and trigger a PR
$ git push -u origin fix-something

Bug Reports

Bugs for the NVM Library project are tracked in our GitHub Issues Database.