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Fix code formatting: Convert C# files from spaces to tabs #94

Fix code formatting: Convert C# files from spaces to tabs

Fix code formatting: Convert C# files from spaces to tabs #94

Re-run triggered October 18, 2025 19:32
Status Success
Total duration 45s
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ci.yml

on: pull_request
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13 warnings
Build and Validate: Game/Scripts/Simulation/Systems/Scheduler.cs#L59
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build and Validate: Game/Scripts/UI/SimulationController.cs#L12
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build and Validate: Game/Scripts/GraphEditor/GraphSceneController.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build and Validate: Game/Scripts/GraphEditor/GraphSceneController.cs#L12
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build and Validate: Game/Scripts/GraphEditor/GraphSceneController.cs#L11
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build and Validate: Game/Scripts/GraphEditor/GraphEditorController.cs#L17
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build and Validate: Game/Scripts/UI/KPIPanel.cs#L14
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build and Validate: Game/Scripts/UI/KPIPanel.cs#L12
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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A PackageReference for 'GodotSharp' was included in your project. This package is implicitly referenced by the .NET SDK and you do not typically need to reference it from your project. For more information, see https://aka.ms/sdkimplicitrefs
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A PackageReference for 'Godot.SourceGenerators' was included in your project. This package is implicitly referenced by the .NET SDK and you do not typically need to reference it from your project. For more information, see https://aka.ms/sdkimplicitrefs
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A PackageReference for 'GodotSharpEditor' was included in your project. This package is implicitly referenced by the .NET SDK and you do not typically need to reference it from your project. For more information, see https://aka.ms/sdkimplicitrefs
Build and Validate
A PackageReference for 'GodotSharp' was included in your project. This package is implicitly referenced by the .NET SDK and you do not typically need to reference it from your project. For more information, see https://aka.ms/sdkimplicitrefs
Build and Validate
A PackageReference for 'Godot.SourceGenerators' was included in your project. This package is implicitly referenced by the .NET SDK and you do not typically need to reference it from your project. For more information, see https://aka.ms/sdkimplicitrefs