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GLSLNodeBuilder: Remove Int16Array check from getTypeFromAttribute(). (#28920)
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src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js

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@@ -476,7 +476,7 @@ ${ flowData.code }
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const array = dataAttribute.array;
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if ( ( array instanceof Uint32Array || array instanceof Int32Array || array instanceof Int16Array ) === false ) {
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if ( ( array instanceof Uint32Array || array instanceof Int32Array ) === false ) {
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nodeType = nodeType.slice( 1 );
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