diff --git a/docs/api/en/objects/LOD.html b/docs/api/en/objects/LOD.html index 314420e229fe16..49aec0cf64560a 100644 --- a/docs/api/en/objects/LOD.html +++ b/docs/api/en/objects/LOD.html @@ -85,6 +85,15 @@
+ distance - Distance of the level to delete.
+
+ Removes an existing level, based on the distance from the camera.
+ Returns `true` when the level has been removed. Otherwise `false`.
+
Get the currently active LOD level. As index of the levels array.
diff --git a/src/objects/LOD.js b/src/objects/LOD.js index 08fbc102222284..57bdaa7cc4acba 100644 --- a/src/objects/LOD.js +++ b/src/objects/LOD.js @@ -74,6 +74,27 @@ class LOD extends Object3D { } + removeLevel( distance ) { + + const levels = this.levels; + + for ( let i = 0; i < levels.length; i ++ ) { + + if ( levels[ i ].distance === distance ) { + + const removedElements = levels.splice( i, 1 ); + this.remove( removedElements[ 0 ].object ); + + return true; + + } + + } + + return false; + + } + getCurrentLevel() { return this._currentLevel;