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Interior Map Shader

Showcase.mp4

interior_map.mtlx can be XML-included and provides the <interiormap> node with following inputs:

  • cubemap (filename): Equiangular map projected inside cube.
  • texcoord (vector2): Texture coordinates of the surface geometry.
  • rotation (float): Rotation of the cube map texture.
  • depth (float): Distance to cube far plane.

Creator: Pablo Delgado

License: CC0 (Public domain)

Remarks: