Showcase.mp4
interior_map.mtlx can be XML-included and provides the <interiormap> node with following inputs:
- cubemap (filename): Equiangular map projected inside cube.
- texcoord (vector2): Texture coordinates of the surface geometry.
- rotation (float): Rotation of the cube map texture.
- depth (float): Distance to cube far plane.
Creator: Pablo Delgado
License: CC0 (Public domain)
Remarks:
- MaterialX 1.38.9+ required
- logic inspired by Three Interior Mapping
- env map sampling from MaterialX example