# Keyword mut

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A mutable variable, reference, or pointer.

`mut` can be used in several situations. The first is mutable variables, which can be used anywhere you can bind a value to a variable name. Some examples:

    // A mutable variable in the parameter list of a function.
    fn foo(mut x: u8, y: u8) -> u8 {
        x += y;
        x
    }

    // Modifying a mutable variable.
    let mut a = 5;
    a = 6;

    assert_eq!(foo(3, 4), 7);
    assert_eq!(a, 6);

Run

The second is mutable references. They can be created from `mut` variables and must be unique: no other variables can have a mutable reference, nor a shared reference.

    // Taking a mutable reference.
    fn push_two(v: &mut Vec<u8>) {
        v.push(2);
    }

    // A mutable reference cannot be taken to a non-mutable variable.
    let mut v = vec![0, 1];
    // Passing a mutable reference.
    push_two(&mut v);

    assert_eq!(v, vec![0, 1, 2]);

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ⓘ

    let mut v = vec![0, 1];
    let mut_ref_v = &mut v;
    #[allow(unused)]
    let ref_v = &v;
    mut_ref_v.push(2);

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Mutable raw pointers work much like mutable references, with the added possibility of not pointing to a valid object. The syntax is `*mut Type`.

More information on mutable references and pointers can be found in the Reference.