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uint8_t baseHue = (uint8_t)mapf(logC, 5.9f, 13.0f, 0.0f, 200.0f);// mapf() cannot produce negative results due to previous constrain() --> safe to directly cast to uint8_t
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int8_t hueSpread = map(x, 0, 255, -30, 30); // spread palette positions ±30 hue units // softhack007 ToDO: use CHSV32 with 16bit HUE
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