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machine.h
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342 lines (278 loc) · 8.52 KB
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/*
* Machine for day 18 and 23.
*/
#include <cassert>
#include <cstdint>
#include <iostream>
#include <list>
#include <map>
#include <sstream>
#include <string>
#include <vector>
class Machine;
typedef std::map<std::string,int64_t> Registers;
struct MachineState {
unsigned pc = 0;
unsigned frequency;
unsigned sndCount;
bool waiting;
bool waitForMessages;
bool recovered;
Registers registers;
std::list<int64_t>& sendQ;
std::list<int64_t>& receiveQ;
MachineState( const Registers& registers, std::list<int64_t>& sq,
std::list<int64_t>& rq, bool wait ) :
pc( 0 ),
frequency( 0 ),
sndCount( 0 ),
waiting( false ),
waitForMessages( wait ),
recovered( false ),
registers( registers ),
sendQ( sq ),
receiveQ( rq )
{}
void dump( std::ostream& os ) const {
unsigned id = 0;
const auto iter = registers.find( "p" );
if ( iter != registers.end() ) {
id = iter->second;
}
os << id << ":pc=" << this->pc << "\n";
for ( const auto& val : this->registers ) {
os << id << ":" << val.first << "=" << val.second << "\n";
}
}
};
// Day 18 uses register p as ID register.
const Registers registersId0 { { "p", 0 } };
const Registers registersId1 { { "p", 1 } };
// Day 23 uses register a as debug enable register.
const Registers registersDebugOn { { "a", 0 } };
const Registers registersDebugOff { { "a", 1 } };
class Instruction {
unsigned numReg_;
std::string xregim_;
std::string yregim_;
public:
Instruction() :
numReg_( 0 ) {}
Instruction( std::string x ) :
numReg_( 1 ), xregim_( x ) {}
Instruction( std::string x, std::string y ) :
numReg_( 2 ), xregim_( x ), yregim_( y ) {}
virtual ~Instruction() = default;
virtual void execute( MachineState& machine ) = 0;
private:
int64_t val( const std::string& v,
const std::map<std::string,int64_t>& registers ) {
std::istringstream parser( v );
int value;
if ( parser >> value ) {
return value;
} else {
auto iter = registers.find( v );
if ( iter != registers.end() ) {
return iter->second;
} else {
return 0;
}
}
}
public:
int64_t xval( const std::map<std::string,int64_t>& registers ) {
assert( numReg_ >= 1 );
return val( xregim_, registers );
}
int64_t yval( const std::map<std::string,int64_t>& registers ) {
assert( numReg_ >= 2 );
return val( yregim_, registers );
}
std::string xregName() {
assert( numReg_ >= 1 );
return xregim_;
}
};
class Add : public Instruction {
public:
Add( std::string x, std::string y ) : Instruction( x, y ) {}
virtual void execute( MachineState& state ) override {
state.registers[ xregName() ] += yval( state.registers );
state.pc ++;
}
};
class Sub : public Instruction {
public:
Sub( std::string x, std::string y ) : Instruction( x, y ) {}
virtual void execute( MachineState& state ) override {
state.registers[ xregName() ] -= yval( state.registers );
state.pc ++;
}
};
class Jgz : public Instruction {
public:
Jgz( std::string x, std::string y ) : Instruction( x, y ) {}
virtual void execute( MachineState& state ) override {
if ( xval( state.registers ) > 0 ) {
state.pc += yval( state.registers );
} else {
state.pc ++;
}
}
};
class Jnz : public Instruction {
public:
Jnz( std::string x, std::string y ) : Instruction( x, y ) {}
virtual void execute( MachineState& state ) override {
if ( xval( state.registers ) != 0 ) {
state.pc += yval( state.registers );
} else {
state.pc ++;
}
}
};
class Mod : public Instruction {
public:
Mod( std::string x, std::string y ) : Instruction( x, y ) {}
virtual void execute( MachineState& state ) override {
state.registers[ xregName() ] %= yval( state.registers );
state.pc ++;
}
};
class Mul : public Instruction {
public:
Mul( std::string x, std::string y ) : Instruction( x, y ) {}
virtual void execute( MachineState& state ) override {
state.registers[ xregName() ] *= yval( state.registers );
state.pc ++;
count ++;
}
static unsigned getCount() { return count; }
private:
static unsigned count;
};
unsigned Mul::count;
class Set : public Instruction {
public:
Set( std::string x, std::string y ) : Instruction( x, y ) {}
virtual void execute( MachineState& state ) override {
state.registers[ xregName() ] = yval( state.registers );
state.pc ++;
}
};
class Rcv : public Instruction {
public:
Rcv( std::string x ) : Instruction( x ) {}
virtual void execute( MachineState& state ) override {
// In part 1 the argument is a source. Check its value.
if ( xval( state.registers ) ) {
state.recovered = true;
}
if ( state.receiveQ.size() ) {
int64_t message = state.receiveQ.front();
state.registers[ xregName() ] = message;
state.receiveQ.pop_front();
state.waiting = false;
state.pc ++;
} else {
if ( state.waitForMessages ) {
state.waiting = true;
} else {
state.pc++;
}
}
}
};
class Snd : public Instruction {
public:
Snd( std::string x ) : Instruction( x ) {}
virtual void execute( MachineState& state ) override {
int64_t message = xval( state.registers );
state.frequency = message;
state.sendQ.push_back( message );
state.sndCount++;
state.pc++;
}
};
class Dmp : public Instruction {
std::ostream& os_;
public:
Dmp( std::ostream& os ) : Instruction(), os_(os) {}
virtual void execute( MachineState& state ) override {
state.dump( os_ );
state.pc ++;
}
};
struct Program : std::vector<Instruction*> {
Program( std::istream& is, std::ostream& os ) {
std::string line;
while ( getline( is, line ) ) {
std::istringstream parser( line );
std::string cmd;
std::string val1, val2;
parser >> cmd;
parser >> val1;
parser >> val2;
if ( cmd == "snd" ) {
push_back( new Snd( val1 ) );
} else if ( cmd == "set" ) {
push_back( new Set( val1, val2 ) );
} else if ( cmd == "add" ) {
push_back( new Add( val1, val2 ) );
} else if ( cmd == "sub" ) {
push_back( new Sub( val1, val2 ) );
} else if ( cmd == "mul" ) {
push_back( new Mul( val1, val2 ) );
} else if ( cmd == "mod" ) {
push_back( new Mod( val1, val2 ) );
} else if ( cmd == "rcv" ) {
push_back( new Rcv( val1 ) );
} else if ( cmd == "jgz" ) {
push_back( new Jgz( val1, val2 ) );
} else if ( cmd == "jnz" ) {
push_back( new Jnz( val1, val2 ) );
} else if ( cmd == "dmp" ) {
push_back( new Dmp( os ) );
} else {
assert( !"Unknown instruction" );
}
}
}
};
class Machine {
MachineState state_;
const std::vector<Instruction*>& program_;
public:
Machine ( const Registers& initialRegisters, std::list<int64_t>& sendQ,
std::list<int64_t>& receiveQ,
const Program& program,
bool wait=true ) :
state_( initialRegisters, sendQ, receiveQ, wait ),
program_( program ) {}
bool recovered() { return state_.recovered; }
bool pastEnd() { return state_.pc >= program_.size(); }
void execute() {
assert( program_.size() > state_.pc );
program_[ state_.pc ]->execute( state_ );
}
unsigned frequency() {
return state_.frequency;
}
bool waiting() {
return state_.waiting;
}
unsigned sndCount() {
return state_.sndCount;
}
unsigned pc() {
return state_.pc;
}
int64_t getReg( const std::string& reg ) {
// FIXME create register.
return state_.registers[ reg ];
}
void dump( std::ostream& os ) const {
return state_.dump( os );
}
};