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EnhancementImprovement or tweak to the modImprovement or tweak to the modLong-TermThis will be slowly implemented across multiple updatesThis will be slowly implemented across multiple updatesNew FeatureA new item, option, or other featureA new item, option, or other feature
Description
TeamSpen's items
See here for the original list of items and their functionality.
- Bomb Droppers (see if Gel Dropper placement can be used)
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Caged Reflection Cube / Caged Turret(Add Cage item that can also be placed over other things) - Catapult Cubes (Use
point_posecontrollers for animation to allow showing gel, remake using new cube system) - Ceiling Lights
- Clamped Cubes (Remake using compiler to support custom cubes)
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Crusher Plates(Generate automatically via Decorations BEE2.4#414) - Cube Transmuters (Remake using compiler to support custom cubes, and use a VScript to allow multiple cubes at once)
- Double Grated Panel (Use Track Platform logic to link panels automatically)
- PortalCombat's Sphere Cannon (Remake using new cube system, to attach it to droppers)
- Global Cube Dropper (Remake using compiler to support custom cubes)
- Global Cube Triggers (Remake using compiler to support custom cubes)
- Override
- Rotating Faith Plates (Merge into default, appearing when the item is placed on top of a normal plate)
- Shredders (placed like goo)
- Sideways Light Bridge (Add 8-position handle)
- Slow Crushers
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Timeout Portals(Replace with stylevar) - Worldportal Door
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Laser Music(Add automatically via compiler) -
Autoportal Pistons(Mounted Objects System #3882) -
Diagonal Laser and High Energy Pellet launcher(Mounted Objects System #3882) -
Piston Relays(Mounted Objects System #3882; use a filter in goo/fizzlers to ensure the relay is not destroyed) -
Angled Light Bridge(Mounted Objects System #3882) - Angled Block
- Antline Magnet
- Antline Router
- BumbleBalls
- Chamberlock
- Conveyor Belt
- Coop Checkpoint
- Cube Cleaner
- Ditch
- Futbol
- Glass Doors
- Glass With Hole
- Half Panels
- Half/Half Wall
- Large Faith Plate
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Music(Merged into bee2 itself) - Neurotoxin
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Portalable Stair(Merged into default) -
Portalable Piston Platform(Merge into default) - Quarter wall
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Recessed Fizzlers(Use a 3/4 Flat Block and a Fizzler to replicate this) - Retractable Floor Button
- Retractable Pedestal button
- SR Latches
- Separation Coop Checkpoint
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Static Glass Panels(Merged into default) -
Static Panel(Merged into default) -
Static Piston Platform(Merged into default) -
Toggleable Faith Plate(Merged into default) - Turret Dropper
- Wheatley Monitor
Base items
- Breakable Glass
- Security Camera (follows player, knockable off walls)
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4x1 Observation Room(Resizable Observation Room) - Vertical Security Door (redesign Clean variant?)
- Incinerator
- Cube Sensor (timed and toggle)
- Portal Deflection Cube (Use
ai_script_conditionsandTraceLineto test LOS) -
FG Logic Gates(Already exists in other items) -
TNT Turret(not very useful) - Portal Gun Pedestal
- Vactubes
- Dice Signage
- Catwalk
- Paint Fizzler
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Instant Pedestal Button(Merged into default) - Physics Shield/Physics Repulsion Field/Physler
- Rocket Turret
- Positron Orb
- Flux Field (timed and toggle)
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Timed Pellet Emitter(Merged into default) -
Timed Pellet Catcher(Merged into default) - Cube Deflector
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Rexaura Cube Dropper(Merged into default via stylevar) -
Toggle Pedestal Button(Use a normal Pedestal Button and Toggle Latch to replicate this) - Lifeform Sensor (timed and toggle)
Radelite's items
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Fizzled Activator(Replace with BP Activation Cubes, which have a distinct appearance) - Portal Detector
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Cube Triggers(Merge into default)
Styles
- Art Therapy
- Refurbished
The following items will not be reimplemented in any form:
- Animal King - It doesn't make any sense to have in a test chamber, and is really the kind of thing you should use Hammer for.
- Wall Feature - Will be replaced by Decorations BEE2.4#414
- Torch - Never finished, not very useful
- Choreo Box - There aren't really any lines that match across all the styles, and this is also more of a Hammer thing. May be replaced by a new item using the ICP, but there are no current plans for this.
- Portal 1 Wall - Random style mixing, doesn't really make sense
- Living Panel - Confusing and mostly unnecessary, if a single-panel item was added it would work totally differently.
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EnhancementImprovement or tweak to the modImprovement or tweak to the modLong-TermThis will be slowly implemented across multiple updatesThis will be slowly implemented across multiple updatesNew FeatureA new item, option, or other featureA new item, option, or other feature