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This repository was archived by the owner on Jan 17, 2023. It is now read-only.

2.0.0 - BIGGEST YOSHI ENGINE UPDATE PART 1

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@YoshiCrafter29 YoshiCrafter29 released this 19 Jul 01:34
· 10 commits to beta since this release

doesnt even fit in the update screen smh

  • Every assets can now be customizable
  • Added Medals
  • Fixed Memory Leak Issues
  • Fixed a LOT of bugs
  • Better optimisation
  • Fixed Outdated code
  • New Blammed Neons
  • Freeplay UI Update
  • Added support for widescreen and custom resolutions (via scripts)
  • Added Main Menu JSON
  • Fixed FlxTimer and FlxTween callback instability
  • Fixed import, can now be used like in source
  • Fixed Freeze when chart doesnt exist
  • Toolbox UI Upgrade
  • Added documentation
  • Added ability to add scripts without song configuration (drop in data/your song/)
  • Added customisable Discord RPC ("discordRpc" in config.json)
  • Deleted skins are now handled correctly
  • "Shit" rating can now be obtained again
  • Nerfed Complex mode accuracy, its now easier to get high percentage accuracies
  • Added "Copy Last Sections" in charter
  • Optimised some settings (and removed useless ones)
  • Added support for custom intros (see documentation)
  • Added Logs limit
  • Added support for Psych Engine characters
  • New Week Editor
  • BF and GF can now be edited in week editor
  • You can now set a custom on select SFX in the week editor per week.
  • Added command line arguments (YoshiCrafterEngine /help)
  • Fixed FlxColor
  • Enhanced base game weeks (hi gray!!)
  • Added importScript
  • Added ModSprite and ModSubState
  • Alphabet.json + Outlines
  • You can now use PlayState values directly (ex: "boyfriend" instead of "PlayState.boyfriend")
  • Optimized BF and GF's spritesheet
  • Upgraded Week 6 shader
  • Added console input in logs
  • Fixed broken sustains when strums were rotated
  • Added antimash (can be disabled via antimash = false;)
  • Added flashing lights warning
  • Added ModClass
  • Fixed Alphabet word wrap
  • Re-added Instakill and Hurt Notes
  • Updated milliseconds thingy
  • Fixed End Cutscenes being broken and playing on Freeplay songs
  • Added F5 to reload PlayState during end cutscenes (dev mode only)
  • Added support for Psych Engine charts custom notes and event handler (onPsychEvent)
  • Added support for Change BPM in charter
  • .git folder are now ignored in the assets system to prevent freezes
  • Added Change Difficulty and Developer Options pane (to prevent too many options in the pause menu)
  • Added custom cursor (images/cursor.png)