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Completed 🔥bug 🐛An unexpected issue that highlights incorrect behaviorAn unexpected issue that highlights incorrect behaviorcontrols 🎛️
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Description
Describe the bug
A normal work with InfiniteCanvas control causes a heap corruption exception.
0xC0000374: A heap has been corrupted
Steps to Reproduce
Steps to reproduce the behavior:
- Install Windows Community toolkit Sample App
- Open InfiniteCanvas page
- Draw some ink with default settings
- Scroll and zoom the canvas
The app will crash. Same will happen when using the control outside the sample app.
Expected behavior
The app/control should continue to work.
Screenshots
If applicable, add screenshots to help explain your problem.
Environment
NuGet Package(s):
Package Version(s):
Windows 10 Build Number:
- [ ] Fall Creators Update (16299)
- [ ] April 2018 Update (17134)
- [ ] October 2018 Update (17763)
- [ x] May 2019 Update (18362)
- [ ] Insider Build (build number: )
App min and target version:
- [ ] Fall Creators Update (16299)
- [ ] April 2018 Update (17134)
- [ ] October 2018 Update (17763)
- [ ] May 2019 Update (18362)
- [ ] Insider Build (xxxxx)
Device form factor:
- [ x] Desktop
- [ ] Xbox
- [ ] Surface Hub
- [ ] IoT
Visual Studio
- [ ] 2017 (version: )
- [ x] 2019 (version: )
- [ ] 2019 Preview (version: )
Additional context
Event Log entry
Faulting application name: Microsoft.Toolkit.Uwp.SampleApp.exe, version: 0.0.0.0, time stamp: 0x5dca712c
Faulting module name: ntdll.dll, version: 10.0.18362.719, time stamp: 0x64d10ee0
Exception code: 0xc0000374
Fault offset: 0x00000000000f92a9
Faulting process id: 0x120
Faulting application start time: 0x01d5ff960bcc9fc4
Faulting application path: C:\Program Files\WindowsApps\Microsoft.UWPCommunityToolkitSampleApp_6.0.0.0_x64__8wekyb3d8bbwe\Microsoft.Toolkit.Uwp.SampleApp.exe
Faulting module path: C:\Windows\SYSTEM32\ntdll.dll
Report Id: c77fa18c-e1a7-4d57-b140-d62a8b462f4a
Faulting package full name: Microsoft.UWPCommunityToolkitSampleApp_6.0.0.0_x64__8wekyb3d8bbwe
Faulting package-relative application ID: App
Sample call stack
ntdll.dll!RtlReportCriticalFailure() Unknown
ntdll.dll!RtlpHeapHandleError() Unknown
ntdll.dll!RtlpHpHeapHandleError() Unknown
ntdll.dll!RtlpLogHeapFailure() Unknown
ntdll.dll!RtlpHpLfhSubsegmentFreeBlock() Unknown
ntdll.dll!RtlpFreeHeapInternal() Unknown
ntdll.dll!RtlpHpFreeWithExceptionProtection() Unknown
ntdll.dll!RtlFreeHeap() Unknown
msvcrt.dll!free() Unknown
Windows.UI.Input.Inking.dll!std::_Tree<std::_Tmap_traits<Windows::UI::Input::Inking::IInkRenderableStroke *,SurfaceBaseRender<SurfaceDefaultRender>::StrokeInfo,std::less<Windows::UI::Input::Inking::IInkRenderableStroke *>,std::allocator<std::pair<Windows::UI::Input::Inking::IInkRenderableStroke * const,SurfaceBaseRender<SurfaceDefaultRender>::StrokeInfo>>,0>>::erase(std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<Windows::UI::Input::Inking::IInkRenderableStroke * const,SurfaceBaseRender<SurfaceDefaultRender>::StrokeInfo>>>> _Where) Line 1500 C++
Windows.UI.Input.Inking.dll!std::_Tree<std::_Tmap_traits<Windows::UI::Input::Inking::IInkRenderableStroke *,SurfaceBaseRender<SurfaceDefaultRender>::StrokeInfo,std::less<Windows::UI::Input::Inking::IInkRenderableStroke *>,std::allocator<std::pair<Windows::UI::Input::Inking::IInkRenderableStroke * const,SurfaceBaseRender<SurfaceDefaultRender>::StrokeInfo>>,0>>::erase(std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<Windows::UI::Input::Inking::IInkRenderableStroke * const,SurfaceBaseRender<SurfaceDefaultRender>::StrokeInfo>>>> _First, std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<Windows::UI::Input::Inking::IInkRenderableStroke * const,SurfaceBaseRender<SurfaceDefaultRender>::StrokeInfo>>>> _Last) Line 1517 C++
Windows.UI.Input.Inking.dll!std::_Tree<std::_Tmap_traits<Windows::UI::Input::Inking::IInkRenderableStroke *,SurfaceBaseRender<SurfaceDefaultRender>::StrokeInfo,std::less<Windows::UI::Input::Inking::IInkRenderableStroke *>,std::allocator<std::pair<Windows::UI::Input::Inking::IInkRenderableStroke * const,SurfaceBaseRender<SurfaceDefaultRender>::StrokeInfo>>,0>>::erase(Windows::UI::Input::Inking::IInkRenderableStroke * const & _Keyval) Line 1530 C++
Windows.UI.Input.Inking.dll!SurfaceBaseRender<SurfaceDefaultRender>::OnStrokeModified(Windows::UI::Input::Inking::IInkRenderableStroke * stroke, Windows::UI::Input::Inking::RenderableStrokeChange change) Line 127 C++
[Inline Frame] Windows.UI.Input.Inking.dll!Microsoft::WRL::Callback::__l2::<lambda_1e0ee65a6e77c55bcc6e8804ffe2811b>::operator()(Windows::UI::Input::Inking::Core::ICoreIncrementalInkStroke * &&) Line 335 C++
Windows.UI.Input.Inking.dll!Microsoft::WRL::Details::DelegateArgTraits<long (__cdecl Windows::Foundation::ITypedEventHandler_impl<Windows::Foundation::Internal::AggregateType<Windows::UI::Input::Inking::Core::CoreIncrementalInkStroke *,Windows::UI::Input::Inking::Core::ICoreIncrementalInkStroke *>,IInspectable *>::*)(Windows::UI::Input::Inking::Core::ICoreIncrementalInkStroke *,IInspectable *)>::DelegateInvokeHelper<Windows::Foundation::ITypedEventHandler<Windows::UI::Input::Inking::Core::CoreIncrementalInkStroke *,IInspectable *>,<lambda_1e0ee65a6e77c55bcc6e8804ffe2811b>,-1,Windows::UI::Input::Inking::Core::ICoreIncrementalInkStroke *,IInspectable *>::Invoke(Windows::UI::Input::Inking::Core::ICoreIncrementalInkStroke * <args_0>, IInspectable * <args_1>) Line 245 C++
[Inline Frame] Windows.UI.Input.Inking.dll!Microsoft::WRL::EventSource<Windows::Foundation::ITypedEventHandler<Windows::UI::Input::Inking::IInkRenderableStroke *,enum Windows::UI::Input::Inking::RenderableStrokeChange>,Microsoft::WRL::InvokeModeOptions<-2>>::InvokeAll::__l2::<lambda_d630d8126d99d760408ed52fc0792ed8>::operator()(Microsoft::WRL::ComPtr<IUnknown> &) Line 820 C++
Windows.UI.Input.Inking.dll!Microsoft::WRL::InvokeTraits<-2>::InvokeDelegates<<lambda_d630d8126d99d760408ed52fc0792ed8>,Windows::Foundation::ITypedEventHandler<Windows::UI::Input::Inking::IInkRenderableStroke *,enum Windows::UI::Input::Inking::RenderableStrokeChange>>(Microsoft::WRL::EventSource<Windows::Foundation::ITypedEventHandler<Windows::UI::Input::Inking::IInkRenderableStroke *,enum Windows::UI::Input::Inking::RenderableStrokeChange>,Microsoft::WRL::InvokeModeOptions<-2>>::InvokeAll::__l2::<lambda_d630d8126d99d760408ed52fc0792ed8> invokeOne, Microsoft::WRL::Details::EventTargetArray * targetArray, Microsoft::WRL::EventSource<Windows::Foundation::ITypedEventHandler<Windows::UI::Input::Inking::IInkRenderableStroke *,enum Windows::UI::Input::Inking::RenderableStrokeChange>,Microsoft::WRL::InvokeModeOptions<-2>> * pEvent) Line 119 C++
[Inline Frame] Windows.UI.Input.Inking.dll!Microsoft::WRL::EventSource<Windows::Foundation::ITypedEventHandler<Windows::UI::Input::Inking::IInkRenderableStroke *,enum Windows::UI::Input::Inking::RenderableStrokeChange>,Microsoft::WRL::InvokeModeOptions<-2>>::DoInvoke(Microsoft::WRL::EventSource<Windows::Foundation::ITypedEventHandler<Windows::UI::Input::Inking::IInkRenderableStroke *,enum Windows::UI::Input::Inking::RenderableStrokeChange>,Microsoft::WRL::InvokeModeOptions<-2>>::InvokeAll::__l2::<lambda_d630d8126d99d760408ed52fc0792ed8>) Line 810 C++
[Inline Frame] Windows.UI.Input.Inking.dll!Microsoft::WRL::EventSource<Windows::Foundation::ITypedEventHandler<Windows::UI::Input::Inking::IInkRenderableStroke *,enum Windows::UI::Input::Inking::RenderableStrokeChange>,Microsoft::WRL::InvokeModeOptions<-2>>::InvokeAll(Windows::UI::Input::Inking::CInkStroke * <args_0>, Windows::UI::Input::Inking::RenderableStrokeChange <args_1>) Line 820 C++
Windows.UI.Input.Inking.dll!Windows::UI::Input::Inking::CInkStroke::RaiseStrokeModifiedEvent(Windows::UI::Input::Inking::RenderableStrokeChange value) Line 2596 C++
[Inline Frame] Windows.UI.Input.Inking.dll!Windows::UI::Input::Inking::CInkStroke::{dtor}() Line 72 C++
Windows.UI.Input.Inking.dll!Windows::UI::Input::Inking::CInkStroke::`scalar deleting destructor'(unsigned int) C++
Windows.UI.Input.Inking.dll!Microsoft::WRL::Details::RuntimeClassImpl<Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,Windows::UI::Input::Inking::IInkStroke,Windows::UI::Input::Inking::IInkStroke2,Windows::UI::Input::Inking::IInkStroke3,Windows::UI::Input::Inking::IInkRenderableStroke,Windows::UI::Input::Internal::Inking::IInkStrokeInternal,IAgileObject,Microsoft::WRL::FtmBase>::Release() Line 2010 C++
kernel32.dll!BaseThreadInitThunk() Unknown
ntdll.dll!RtlUserThreadStart() Unknown
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Completed 🔥bug 🐛An unexpected issue that highlights incorrect behaviorAn unexpected issue that highlights incorrect behaviorcontrols 🎛️