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perf-scan-page/Add preloading for FAB icons#85964

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cristipaval merged 4 commits intoExpensify:mainfrom
callstack-internal:perf-scan-page/preload-fab-icons
Mar 24, 2026
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perf-scan-page/Add preloading for FAB icons#85964
cristipaval merged 4 commits intoExpensify:mainfrom
callstack-internal:perf-scan-page/preload-fab-icons

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@rinej rinej commented Mar 20, 2026

Explanation of Change

When the Camera FAB mounts, we now preload the lazy-loaded icon and illustration chunks (loadExpensifyIconsChunk and loadIllustrationsChunk) via a useEffect. Since the FAB is visible for several seconds before the user taps it, the chunks are already cached by the time the scan page mounts.

Fixed Issues

$ #83502
PROPOSAL: #83502 (comment)

Tests

  • Open the app and navigate to the Inbox
  • Tap the Camera FAB button
  • Verify the scan page opens without a visible flash/placeholder where icons should be

Offline tests

QA Steps

  • Same as Tests

PR Author Checklist

  • I linked the correct issue in the ### Fixed Issues section above
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Screenshots/Videos

Android: Native
Android: mWeb Chrome
iOS: Native
iOS: mWeb Safari
MacOS: Chrome / Safari

@rinej rinej marked this pull request as ready for review March 23, 2026 11:26
@rinej rinej requested review from a team as code owners March 23, 2026 11:26
@melvin-bot melvin-bot bot requested review from ikevin127 and removed request for a team March 23, 2026 11:26
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melvin-bot bot commented Mar 23, 2026

@ikevin127 Please copy/paste the Reviewer Checklist from here into a new comment on this PR and complete it. If you have the K2 extension, you can simply click: [this button]

@melvin-bot melvin-bot bot requested review from trjExpensify and removed request for a team March 23, 2026 11:26

useEffect(() => {
loadIllustrationsChunk();
loadExpensifyIconsChunk();
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❌ CONSISTENCY-6 (docs)

loadIllustrationsChunk() and loadExpensifyIconsChunk() both return promises that re-throw errors from their internal .catch() handlers. Calling them fire-and-forget without a .catch() means any chunk loading failure (e.g., network error) will produce an unhandled promise rejection, which can cause yellow/red box errors on React Native or crash the app in production.

Since these are best-effort preload calls, add a no-op .catch() to suppress unhandled rejections:

useEffect(() => {
    loadIllustrationsChunk().catch(() => {});
    loadExpensifyIconsChunk().catch(() => {});
}, []);

Please rate this suggestion with 👍 or 👎 to help us improve! Reactions are used to monitor reviewer efficiency.

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@rinej This is a valid concern, suggested solution seems accurate ✅

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PR doesn’t need product input as a performance PR. Unassigning and unsubscribing myself.

@trjExpensify trjExpensify removed their request for review March 23, 2026 11:33
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Comment on lines +38 to +40
useEffect(() => {
loadIllustrationsChunk();
loadExpensifyIconsChunk();
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P2 Badge Catch preload failures before they become global rejections

loadIllustrationsChunk() and loadExpensifyIconsChunk() both rethrow on import errors (src/components/Icon/IllustrationLoader.ts:34-36, src/components/Icon/ExpensifyIconLoader.ts:36-38). Calling them fire-and-forget here means a stale client or transient chunk/network failure will now raise an unhandledrejection as soon as the tab bar mounts, even though the normal lazy-asset hooks already catch these failures and fall back safely. Please swallow or log the preload failure in this effect instead of letting it escape.

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❌ Duplicate of #85964 (comment).

const {translate} = useLocalize();

useEffect(() => {
loadIllustrationsChunk();
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P2 Badge Avoid eager-loading the full illustrations chunk from the FAB

BaseFloatingCameraButton is mounted from NavigationTabBar (src/components/Navigation/NavigationTabBar/index.tsx:280-287), so this line now eagerly imports the shared illustrations bundle for every shell render, not just when the user opens Scan. That chunk (src/components/Icon/chunks/illustrations.chunk.ts) contains hundreds of unrelated SVGs, so users who never tap the FAB still pay the extra download/parse cost. In practice this undoes the lazy-loading added by useMemoizedLazyIllustrations and makes the initial narrow-layout experience heavier.

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@rinej This is a valid concern:

  • Reconsider the entire eager preloading strategy: The cost (loading hundreds of unused assets for every user) outweighs the benefit (342ms improvement only when FAB is tapped)

If preloading is truly needed, load only specific icons required for scan page, not entire chunks.

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ikevin127 commented Mar 23, 2026

Reviewer Checklist

  • I have verified the author checklist is complete (all boxes are checked off).
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    • I turned off my network connection and tested it while offline to ensure it matches the expected behavior (i.e. verify the default avatar icon is displayed if app is offline)
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Screen.Recording.2026-03-23.at.15.54.12.mov

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🟢 LGTM - The implementation is idiomatic and follows established patterns.

Except the 2 valid AI reviewer comments from above, the lazy-loaded hooks are designed for "load when needed", but the BaseFloatingCameraButton is "warming the cache" before navigation - this is a legitimate optimization pattern ✅

@melvin-bot melvin-bot bot requested a review from cristipaval March 23, 2026 23:05
@rinej rinej mentioned this pull request Mar 24, 2026
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rinej commented Mar 24, 2026

Thanks for the review!

For the 1st comment it's a good catch, I added the catch to both calls

For the "load only specific icons" thread: I see the concern here. Technically we could create separate scan-specific webpack chunks containing only the ~12 icons the scan page actually needs (4 illustrations + 8 expensify icons), and preload those instead. But that would require creating new chunk files, new loaders, new hooks in useLazyAsset, updating all 5 scan page components to use them, it's a significant amount of new logic for a relatively small gain over the current approach.

Worth noting that these chunks are already lazily loaded elsewhere in the app (any screen using useMemoizedLazyIllustrations or useMemoizedLazyExpensifyIcons triggers them), so in practice most users will already have them cached before they ever tap the FAB. The preload here just ensures they're warm specifically for the scan page flow, and since it's a low-priority async fetch it won't block rendering or compete with critical resources.

Please let me know if we want to go with the scan-specific chunk route if you feel strongly about it - just want to flag it adds complexity and new potential maintenance issues for what's essentially the same perf win.

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codecov bot commented Mar 24, 2026

Codecov Report

✅ Changes either increased or maintained existing code coverage, great job!

Files with missing lines Coverage Δ
.../FloatingCameraButton/BaseFloatingCameraButton.tsx 76.47% <100.00%> (+1.47%) ⬆️
... and 40 files with indirect coverage changes

@cristipaval cristipaval merged commit 064cafd into Expensify:main Mar 24, 2026
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🚧 @cristipaval has triggered a test Expensify/App build. You can view the workflow run here.

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✋ This PR was not deployed to staging yet because QA is ongoing. It will be automatically deployed to staging after the next production release.

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🚀 Deployed to staging by https://github.com/cristipaval in version: 9.3.44-0 🚀

platform result
🕸 web 🕸 success ✅
🤖 android 🤖 success ✅
🍎 iOS 🍎 success ✅

Bundle Size Analysis (Sentry):

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🚀 Deployed to staging by https://github.com/cristipaval in version: 9.3.47-0 🚀

platform result
🕸 web 🕸 success ✅
🤖 android 🤖 success ✅
🍎 iOS 🍎 success ✅

Bundle Size Analysis (Sentry):

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🚀 Deployed to production by https://github.com/grgia in version: 9.3.48-2 🚀

platform result
🕸 web 🕸 success ✅
🤖 android 🤖 success ✅
🍎 iOS 🍎 success ✅

hinzwilliam52-ship-it added a commit to hinzwilliam52-ship-it/App that referenced this pull request Mar 26, 2026
…unty for pr Expensify#85964

Signed-off-by: hinzwilliam52-ship-it <hinzwilliam52@gmail.com>
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5 participants