We ported some of Lygias SDF functions into single channel and two channel effects, but theres a lot more we can add, let a lone the 3D Shapes via ray marching)
This is a nice self contained project for folks that want to contribute without needing to learn a ton of Fabrics code base of Swift
Some things that would be nice to have
2D SDFs
the 2D SDFs would basically be copying a template, and changing some import code and functions and making sure stuff renders correctly!
3D SDFs
the 3D SDFs would be a new tranche of work, and would require a bit more knowledge but would be a great project for volks feeling adventurous !
We ported some of Lygias SDF functions into single channel and two channel effects, but theres a lot more we can add, let a lone the 3D Shapes via ray marching)
This is a nice self contained project for folks that want to contribute without needing to learn a ton of Fabrics code base of Swift
Some things that would be nice to have
2D SDFs
the 2D SDFs would basically be copying a template, and changing some import code and functions and making sure stuff renders correctly!
3D SDFs
the 3D SDFs would be a new tranche of work, and would require a bit more knowledge but would be a great project for volks feeling adventurous !