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Modify linux build scripts to try to pick up correct arch#82

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GPSnoopy merged 1 commit intoGPSnoopy:masterfrom
Civil:master
May 10, 2024
Merged

Modify linux build scripts to try to pick up correct arch#82
GPSnoopy merged 1 commit intoGPSnoopy:masterfrom
Civil:master

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@Civil
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@Civil Civil commented May 9, 2024

Based on system status, pick up correct arch.

For vcpkg mapping that I figured out is as following:

  • x86_64 -> x64
  • aarch64 -> arm64

So a simple case could take of that and save a bit of time for people who are first time compiling RayTracingInVulkan.

Fixes #81 81

Based on system status, pick up correct arch.

For vcpkg mapping that I figured out is as following:
 * x86_64 -> x64
 * aarch64 -> arm64

So a simple case could take of that and save a bit of time for people
who are first time compiling RayTracingInVulkan.
@GPSnoopy GPSnoopy merged commit c86c63e into GPSnoopy:master May 10, 2024
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Merged.

I've checked GitHub Actions but they don't seem to support ARM64 yet, so I'll have to take your experience as a proof that it works.

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Civil commented May 10, 2024

Well, my experience that it builds, but I also have a weird setup right now (Intel Arc on ARM :D) and when it tries to render first frames, driver crashes (honestly, I'm not sure if developers ever thought about running Arc on ARM in a first place). But I guess that is a success in terms of build scripts.

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Check Issue #63 and #64 for some help with Intel Arc.

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Make it easier to build on aarch64-linux

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