If a Plasma Standard material contains a Plasma Layer with the "Use Texture" unchecked, the export crashes Max.
Reproduction Steps:
- Create a new scene in 3ds Max
- Create a pageinfo component as usual
- Create a simple object like a box and assign the pageinfo component to it
- In the Materials Editor, create a new Plasma Standard Material
- Assign a Plasma Layer to the new material and choose a bitmap as its texture
- Uncheck the "Use Texture" checkbox
- Assign the material to the box
- Do a Plasma Export.
Expected result:
- The file exports correctly
Actual result
- Max crashes without a helpful error report.
If a Plasma Standard material contains a Plasma Layer with the "Use Texture" unchecked, the export crashes Max.
Reproduction Steps:
Expected result:
Actual result