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This repository was archived by the owner on Dec 14, 2024. It is now read-only.
This would add variety to what happens after a traveller gets accepted, maybe making them seem sus.
Make it chance based, and maybe add a random delay. or maybe make them run if they are about to be sniped.
Use BorderPatch.Border.panicLeavingPersonRight(); to make an accepted traveler start running.
Keep in mind that this function is currently omitted in in BorderPatch.cs