Re-enable TapToPlaceFollowsRightHandRay Unity-test in org.mixedrealitytoolkit.spatialmanipulation/Tests/Runtime/SolverTapToPlaceTests.cs for XRI3 migration.
Note: Filing it as bug for easy reminder.
Related PR:
#716
Branch:
https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/tree/feature/XRI3