use aggregate initialization to initialize#358
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ChrisThrasher merged 1 commit intoSFML:masterfrom Sep 28, 2024
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| sfTime time; | ||
| time.microseconds = static_cast<int64_t>(amount) * 1000; | ||
| return time; | ||
| return {static_cast<int64_t>(amount * 1000)}; |
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I personally think it is clearer than the variable + member assignments as the layout of sfColor is guranteed and known and this removes some intermediary variables.