Shaders are generated every launch. Speed up loading and reduce lag. - [x] Generate IDs using a checksum - [ ] Async generate/compile shaders - [ ] WebGL2 - [ ] OpenGL - [ ] Metal - [ ] DirectX 12 - [ ] Cache generated shaders on platform FileSystem - [ ] WebGL2 - [ ] OpenGL - [ ] Metal - [ ] DirectX 12
Shaders are generated every launch. Speed up loading and reduce lag.