Cardboard is my first ever game engine, it is not really intended to be used.
Libraries used:
- GLFW
- Spdlog
Currently the engine is kind of hard to use, but the easiest would be to clone this project and clean out the Game project and you will have a clean slate for your game.
Clone the project
git clone --recursive https://www.github.com/Sebastian2852/Cardboard.gitThen using Premake you can create project files. Here is an example for visual studio 2022 projects:
premake vs2022To see more please see here.
- Layer system
- Add GLAD
- Event system
- Proper logging
- Logging should only be enabled in debug builds