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Manipulating Display Entities via Effect Command Bug #7187
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bugAn issue that needs to be fixed. Alternatively, a PR fixing an issue.An issue that needs to be fixed. Alternatively, a PR fixing an issue.completedThe issue has been fully resolved and the change will be in the next Skript update.The issue has been fully resolved and the change will be in the next Skript update.
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bugAn issue that needs to be fixed. Alternatively, a PR fixing an issue.An issue that needs to be fixed. Alternatively, a PR fixing an issue.completedThe issue has been fully resolved and the change will be in the next Skript update.The issue has been fully resolved and the change will be in the next Skript update.
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Bug Description
I was trying to see how quaternions work, by spawning in a block display, but it didn't work when I tried to change something. Look in the Errors or Screenshots section.
Expected Behavior
It was obviously supposed to change the specific property to what I put, but it didn't work and instead threw an unspecified error.
Steps to Reproduce
!spawn a block display at me("of (block data)" doesn't work by the way)!set transformation translation of nearest block display to vector(-0.5,-0.5,-0.5)!set left transformation rotation of nearest block display to vector(1,0,0,0)Errors or Screenshots
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