Entity/Block Persistence + Entity Despawnable#7564
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Efnilite merged 9 commits intoMar 20, 2025
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your junit attempt did not call the actual event with java code, which is why it didnt work
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While looking through issues found #6794 which this completes |
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* Initial Commit * Remove JUnit Test Discrepancies * Fix Example * Update Docs * Requested Changes * Readd "not" * Fixxy Fix --------- Co-authored-by: Efnilite <35348263+Efnilite@users.noreply.github.com>
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Description
This PR aims to add the ability of changing the persistence of entities and blocks (leaves) and change if an entity should despawn when far away.
No test for
EntityUnloadbecause it requires a tick.Yes, I did try the JUnit thing, but was not viable as sometimes it succeeded and other times failed.
Granted if I did it correctly, look at the
Initial CommitTarget Minecraft Versions: any
Requirements: none
Related Issues: #7154