A handfull of suggested entity type tags for entity melting recipes#5527
A handfull of suggested entity type tags for entity melting recipes#5527Sarinsa wants to merge 2 commits intoSlimeKnights:1.20.1from
Conversation
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I realize using forge and/or minecraft tags for some recipes and melting tags for others is a bit janky; entirely different scopes. For example, I think it better to use a "melting/skeletons" tag over "minecraft:skeletons", but this would obviously break existing "compat". What is your stance on this? |
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I don't see much point in switching tags. These are highly specific usecase tags, you want to tag your mobs to work in our recipes. Skeletons you can already solve that with the general tag. Other mobs just lack such general tags. |
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The reason I thought of this is that some mobs tagged as "forge:whatever" may not thematically fit the recipe result or have drops that reflect the result. After giving it a bit more thought, I realize if I am so invested in that stuff I am better off just taking the time to make the recipes I want and include it as default data on my end. I will revert the removal of forge tag uses in the recipes and push that. |
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If such a case happens, it can always be fixed when we encounter it. |
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Looks like some of my other tag changes conflicted with this PR, so I'll have to put it off until the inevitable 3.11.1 update. Once you get that resolved I can go ahead and merge this in. |
Based on previous discussion, here are the tags I suggest to add. Personally, I will be utilizing most of them.
Recipes that were using vanilla or forge tags have not been changed.