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As the version resolution is not critical it's likely better to have it here. The previously used `backgroundExecutor` is used for internal resource reloading during game initialization which can cause it to get stuck when the download hangs (e.g. when using 3rd party mods that modify resource reloading like Continuity)
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This should address 2 problems from #953 (comment)
checkForUpdates0)checkForUpdates0to finish - This is not needed and just blocks the underlying threadIt might also be helpful to backport these changes