A simple rendering engine based on the Rust Vulkan Tutorial.
Currently the program will display up to four rotating 'Viking Rooms' with different opacities. The amount can be changed by pressing the left and right arrow keys

- Add menu integration with eGUI
- Allow for a movable camera
- Add support for voxel-based rendering
- Add extra features such as:
- Instanced rendering
- Dynamic uniforms
- Separate images and sampler descriptors
- Pipeline cache
- Multi-threaded command buffer generation
- Multiple subpasses
- Compute shaders