After executing the volume rendering example from the wiki, I get:
---
In [27]: t = vv.volshow(vol)
In [28]: Warning in shading code: Fragment shader was successfully compiled to
run on hardware.
Warning in shading code: Vertex shader was successfully compiled to run on
hardware.
Aborted
---
Do you know what is happening here? Is it related to my graphics card drivers
probably? I am on Ubuntu 10.04.
Thanks.
Original issue reported on code.google.com by
uni.desi...@gmail.comon 4 Jul 2010 at 1:58