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This is a fix for #403
As far as I can tell, there isn't a better way of normalizing mouse wheel deltas across various platforms than coming up with some "good enough" magic values, so that's what I've done.
Currently, wasm builds running in Firefox/Chrome on both Windows and Linux have this zoom bug that results in zoom-in resulting in the camera zooming all the way in, and zoom out resulting in much larger steps than desktop. Mac OS + trackpad seems to work fine.
I've adjusted the scroll delta from PixelDelta events (from wasm) to be much closer to the LineDelta events (from desktop) and now zooming on web behaves much better across all the platforms I've mentioned.
I've also included patches to make zooming in and out symmetric (previously zoom in then out would not return to original zoom level).