-
-
Notifications
You must be signed in to change notification settings - Fork 4.5k
webgl2: 3d_scene example panics #15998
Copy link
Copy link
Closed
Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-WebGL2Specific to the WebGL2 render APISpecific to the WebGL2 render APIP-CrashA sudden unexpected crashA sudden unexpected crash
Milestone
Metadata
Metadata
Assignees
Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-WebGL2Specific to the WebGL2 render APISpecific to the WebGL2 render APIP-CrashA sudden unexpected crashA sudden unexpected crash
Bevy version
main
François bisected to #13497 previously
Relevant system information
AdapterInfo { name: "ANGLE (Apple, ANGLE Metal Renderer: Apple M1 Max, Unspecified Version)", vendor: 4203, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)", backend: Gl }
Chrome Version 129.0.6668.101 (Official Build) (arm64)
What you did
What went wrong
Additional information
This seems to be platform specific.
I tested on:
AdapterInfo { name: "ANGLE (NVIDIA, NVIDIA GeForce RTX 4080 SUPER (0x00002702) Direct3D11 vs_5_0 ps_5_0, D3D11)", vendor: 4318, device: 0, device_type: Other, driver: "", driver_info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)", backend: Gl }
Chrome 129
And the example worked fine.
Previous discussion