Bring back per-thread lazy initialization#2863
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Platforms Wasmtime supports may have per-thread initialization that needs to run before WebAssembly. For example Unix needs to setup a sigaltstack and macOS needs to set up mach ports. In bytecodealliance#2757 this per-thread setup was moved out of the invocation of a wasm function, relying on the lack of Send for Store to initialize the thread at Store creation time and never worry about it later. This conflicted with [wasmtime's desired multithreading story](bytecodealliance#2812) so a new [`Store::notify_switched_thread` was added](bytecodealliance#2822) to explicitly indicate a Store has moved to another thread (if it unsafely did so). It turns out though that it's not always easy to determine when a `Store` moves to a new thread. For example the Go bindings for Wasmtime are generally unaware when a goroutine switches OS threads. This led to bytecodealliance/wasmtime-go#74 where a SIGILL was left uncaught, making it appear that traps aren't working properly. This commit revisits the decision in bytecodealliance#2757 and moves per-thread initialization back into the path of calling into WebAssembly. This is differently from before, though, where there's still only one TLS access on the path of calling into WebAssembly, unlike before where it was a separate access. This allows us to get the speed benefits of bytecodealliance#2757 as well as the flexibility benefits of not having to explicitly move a store between threads. With this new ability this commit deletes the recently added `Store::notify_switched_thread` method since it's no longer necessary.
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* Bring back per-thread lazy initialization Platforms Wasmtime supports may have per-thread initialization that needs to run before WebAssembly. For example Unix needs to setup a sigaltstack and macOS needs to set up mach ports. In bytecodealliance#2757 this per-thread setup was moved out of the invocation of a wasm function, relying on the lack of Send for Store to initialize the thread at Store creation time and never worry about it later. This conflicted with [wasmtime's desired multithreading story](bytecodealliance#2812) so a new [`Store::notify_switched_thread` was added](bytecodealliance#2822) to explicitly indicate a Store has moved to another thread (if it unsafely did so). It turns out though that it's not always easy to determine when a `Store` moves to a new thread. For example the Go bindings for Wasmtime are generally unaware when a goroutine switches OS threads. This led to bytecodealliance/wasmtime-go#74 where a SIGILL was left uncaught, making it appear that traps aren't working properly. This commit revisits the decision in bytecodealliance#2757 and moves per-thread initialization back into the path of calling into WebAssembly. This is differently from before, though, where there's still only one TLS access on the path of calling into WebAssembly, unlike before where it was a separate access. This allows us to get the speed benefits of bytecodealliance#2757 as well as the flexibility benefits of not having to explicitly move a store between threads. With this new ability this commit deletes the recently added `Store::notify_switched_thread` method since it's no longer necessary. * Fix a test compiling
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Platforms Wasmtime supports may have per-thread initialization that
needs to run before WebAssembly. For example Unix needs to setup a
sigaltstack and macOS needs to set up mach ports. In #2757 this
per-thread setup was moved out of the invocation of a wasm function,
relying on the lack of Send for Store to initialize the thread at Store
creation time and never worry about it later.
This conflicted with wasmtime's desired multithreading
story so a new
Store::notify_switched_threadwasadded to
explicitly indicate a Store has moved to another thread (if it unsafely
did so).
It turns out though that it's not always easy to determine when a
Storemoves to a new thread. For example the Go bindings for Wasmtimeare generally unaware when a goroutine switches OS threads. This led to
bytecodealliance/wasmtime-go#74 where a SIGILL
was left uncaught, making it appear that traps aren't working properly.
This commit revisits the decision in #2757 and moves per-thread
initialization back into the path of calling into WebAssembly. This is
differently from before, though, where there's still only one TLS access
on the path of calling into WebAssembly, unlike before where it was a
separate access. This allows us to get the speed benefits of #2757 as
well as the flexibility benefits of not having to explicitly move a
store between threads.
With this new ability this commit deletes the recently added
Store::notify_switched_threadmethod since it's no longer necessary.