Add an API to detect precompiled modules/components#6832
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alexcrichton merged 1 commit intoAug 10, 2023
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This commit adds a new `Engine::detect_precompiled` API to inspect some bytes and determine if they look like a precompiled artifact of either a core wasm module or component. This is something I'll be using soon in an upcoming refactor of the Wasmtime CLI to support components, but it's something we've also talked about before which can be useful for systems storing both precompiled modules and components. Implementation-wise this looks at the ELF header of the input and determines if it's got all the right flags that Wasmtime sets for the various bits and bobs of our object format.
pchickey
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Aug 10, 2023
eduardomourar
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Aug 18, 2023
…#6832) This commit adds a new `Engine::detect_precompiled` API to inspect some bytes and determine if they look like a precompiled artifact of either a core wasm module or component. This is something I'll be using soon in an upcoming refactor of the Wasmtime CLI to support components, but it's something we've also talked about before which can be useful for systems storing both precompiled modules and components. Implementation-wise this looks at the ELF header of the input and determines if it's got all the right flags that Wasmtime sets for the various bits and bobs of our object format.
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This commit adds a new
Engine::detect_precompiledAPI to inspect some bytes and determine if they look like a precompiled artifact of either a core wasm module or component. This is something I'll be using soon in an upcoming refactor of the Wasmtime CLI to support components, but it's something we've also talked about before which can be useful for systems storing both precompiled modules and components.Implementation-wise this looks at the ELF header of the input and determines if it's got all the right flags that Wasmtime sets for the various bits and bobs of our object format.