When a Rust binary returns with an error or panics is turns all the text red. This removes the color schemes that is already defined on the Error codes.
For example, when a large consequential error occurs I will bubble it all the way to the main function, while the error is bubbling up state will be extracted from all the subsystems that are functioning within bounds and there are colored green. Below is what bugstalker outputs

And here is what cargo run produces:

Would it be possible to implement this in the code? Maybe you could guide me in the right direction regarding the components of the system that I would have to change?
Kind regards,
When a Rust binary returns with an error or panics is turns all the text red. This removes the color schemes that is already defined on the Error codes.
For example, when a large consequential error occurs I will bubble it all the way to the main function, while the error is bubbling up state will be extracted from all the subsystems that are functioning within bounds and there are colored green. Below is what
bugstalkeroutputsAnd here is what
cargo runproduces:Would it be possible to implement this in the code? Maybe you could guide me in the right direction regarding the components of the system that I would have to change?
Kind regards,