The class is expected to spawn/summon something (bats or bugs or laser dots) which move around the character in a close range (maybe radius 12 tiles).
Random points (ideas/suggestions, nothing decided yet):
- The summoned have 1hp and deal 1dmg
- Maybe instead of the damage, the summoned projectiles can freeze humans
- Maybe the summoned can be controlled by the player, and guided to the victim.
- Maybe the summoned can go through walls