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Try to set BodyCreationSettings::mApplyGyroscopicForce to true. These long thin objects need it. See this example without & with gyroscopic forces. It could be the same issue here.

PEEL.Physics.Engine.Evaluation.Lab.-.PhysX.Edition.2025-05-25.20-10-27.mp4
PEEL.Physics.Engine.Evaluation.Lab.-.PhysX.Edition.2025-05-25.20-08-11.mp4

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Converted from issue

This discussion was converted from issue #1651 on May 25, 2025 18:13.