Skip to content

[Feature Request] Allow the mesh launch type for node shaders  #6432

@pow2clk

Description

@pow2clk

Essentially a renamed broadcast node. set up a skeleton. including metadata and RDAT that captures launch type and additional properties. Allows defining and refining interfaces early. Tested with blank entry points without much content.

Is your feature request related to a problem? Please describe.
In order to support mesh nodes, the compiler must accept the HLSL code that specified mesh nodes. See parent #6404

Describe the solution you'd like
Add the ability to specify a mesh node as little more than a renamed broadcasting node. This will produce the metadata and RDAT with the launch type and a few additional properties. Test with blank entry points without much additional content or complications.

Metadata

Metadata

Assignees

Labels

No labels
No labels

Type

No type

Projects

Status

Done

Relationships

None yet

Development

No branches or pull requests

Issue actions