[SM68] Add proposal for Work Graphs#62
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The Work Graphs feature is a new approach to GPU work creation for HLSL on Shader Model 6.8. The feature extends library shaders to support node shaders which create work graphs. A preview implementation of this feature is available in the DXC 1.8.2306 preview release.
llvm-beanz
commented
Jun 25, 2023
This clarifies that attribute names should be case-insensitive, but attribute string arguments are case-sensitive.
llvm-beanz
commented
Jul 28, 2023
This updates the barrier definition with the new design. Partial fix for microsoft#101.
pow2clk
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Jan 25, 2024
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Sorry to cut out half way, but I wanted to give you something to think about and I have to go just now.
tex3d
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Mar 8, 2024
tex3d
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Mar 26, 2024
tex3d
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tex3d
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Mar 26, 2024
tex3d
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Mar 26, 2024
Co-authored-by: Tex Riddell <texr@microsoft.com>
Co-authored-by: Tex Riddell <texr@microsoft.com>
Added documentation for semantics numbered to 0018 in preparation for merging this shipping feature. Added documentation for SV_ semantics Fixed a few minor nitpicks and clarifications
reformat to comply with md best practices. Demoting the attributes from headers wasn't strictly necessary, but it solved a problem and I think the appearance is better and has less weird characters in what is ostensibly a linkable header. Reclarify a few things resulting from reviewing older suggestions and reformatting
pow2clk
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Mar 29, 2024
llvm-beanz
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Feb 9, 2025
The Work Graphs feature is a new approach to GPU work creation for HLSL on Shader Model 6.8. The feature extends library shaders to support node shaders which create work graphs. This feature is available in the DXC 1.8.2403 release. --------- Co-authored-by: Greg Roth <grroth@microsoft.com> Co-authored-by: Tex Riddell <texr@microsoft.com>
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The Work Graphs feature is a new approach to GPU work creation for HLSL on Shader Model 6.8. The feature extends library shaders to support node shaders which create work graphs.
A preview implementation of this feature is available in the DXC 1.8.2306 preview release.
Fixes #101