Editor: Add center option.#21340
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Owner
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Thanks! |
Owner
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I'm doing some clean up in the editor menu... I forgot, what does this exactly center? If I add a TorusKnot to the scene and I do |
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Author
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Sometimes the geometry data of meshes have an offset. So even if the I think the issue in the editor can be fixed by rewriting the code to: newPosition.x = object.position.x - center.x;
newPosition.y = object.position.y - center.y;
newPosition.z = object.position.z - center.z;/cc @donmccurdy |
Collaborator
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That's cleaner yes, thanks! Fixed donmccurdy/three-gltf-viewer@202edc1. |
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Related issue: -
Description
This PR adds a center option in the
Editmenu bar in the editor. It makes it possible to center objects which is useful for debugging models.