Skip to content

TextureNode: Add biasNode.#28786

Merged
Mugen87 merged 1 commit into
mrdoob:devfrom
Mugen87:dev72
Jul 2, 2024
Merged

TextureNode: Add biasNode.#28786
Mugen87 merged 1 commit into
mrdoob:devfrom
Mugen87:dev72

Conversation

@Mugen87

@Mugen87 Mugen87 commented Jul 2, 2024

Copy link
Copy Markdown
Collaborator

Related issue: -

Description

At least the FXAA shader requires to specify a bias when sampling a texture.

The PR adds biasNode to TextureNode and updates the both builders.

@sunag sunag added this to the r167 milestone Jul 2, 2024
@github-actions

github-actions Bot commented Jul 2, 2024

Copy link
Copy Markdown

📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
682.2 kB (169 kB) 682.2 kB (169 kB) +0 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
459.4 kB (110.9 kB) 459.4 kB (110.9 kB) +0 B

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants