WebGPURenderer: fix occlusion when rendering to a texture with WebGL fallback#29154
Merged
sunag merged 1 commit intomrdoob:devfrom Aug 16, 2024
Merged
WebGPURenderer: fix occlusion when rendering to a texture with WebGL fallback#29154sunag merged 1 commit intomrdoob:devfrom
sunag merged 1 commit intomrdoob:devfrom
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📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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The webgpu_occlusion example is currently broken, the blitFramebuffer operation is included in the scope of the query and produces an incorrect samples_passed count.
Fix this by moving endQuery() before other operations.
Also remove some duplicated consts.