Repository files navigation COMPOGO Hybrid Godot headless Gameserver and Client
Build - /scripts/build.fish
Normal mode (default) - Run this for normal everyday builds
Run normal mode to check for stale metadata/protocol drift
Drift check ON
Prevents stale builds
Validates message IDs
Validates Rules
Builds Server if protocol drift passes
Builds Client if protocol drift passes
Does not regenerate protocol artifacts
Does not stamp versions
Does not rebuild enums
Safe for CI and everyday builds
Protocol update mode (--update-protocol) - Only run this when you intentionally update the protocol
Run with --update-protocol to align drift and update the protocol
Drift check OFF
Regenerates enums
Validates message IDs
Validates Rules
Stamps protocol version
Copies artifacts
Builds server/client
Updates version.txt
Used only when you intentionally change the protocol
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Competitive pogo PVP simulator inspired by Showdowns VGC simulator.
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