
It's especially bad when multiple things happen simultaneously in the same tile.
Effect visualizers don't know anything about each other and just generate a bunch of hate::Actions.
Visualizers must generate some Zemeroth-specific enum wrappers for hate::Actions which will take text overlapping into account (at least when created in the same position at the same time).
It's especially bad when multiple things happen simultaneously in the same tile.
Effect visualizers don't know anything about each other and just generate a bunch of
hate::Actions.Visualizers must generate some Zemeroth-specific enum wrappers for hate::Actions which will take text overlapping into account (at least when created in the same position at the same time).