Conversation
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Also, a small detail, Because it initially forces GLES 2.0 and still tries to link raylib/cmake/LibraryConfigurations.cmake Lines 97 to 114 in 6ff51d3 It works fine via |
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@Bigfoot71 Thanks for the quick fix! I'm testing the Win32 platform and reporting. In the meantime, maybe @Peter0x44 @manuel5975p @VictorHM or @JohnnyCena123 (on my list of CMake maintainers) can take a look to the CMake issue? |
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@Bigfoot71 Reviewing
trying to increment size but just two pixels width (from 800 to 802) and it works,
Any idea? |
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@raysan5 No real idea right now; everything works under SDL. I'd need to create a Windows VM to inspect it in more detail. I'll keep you posted. The only thing that comes to mind is to check if |
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@Bigfoot71 Yeah, I checked the clientSize and it seems good, also RLGL.framebuffer properties, it seems the framebuffer is correctly allocated... No worries, I'll keep investigating it after the release. |


Fixes compilation errors for DRM and handles resizing for SDL and WIN32
sw_color8_to_color()#5715A little validation for WIN32 would be preferable; I don't have a Windows machine to test on, but I simply added this to
HandleWindowResize:Also, I had added it for RGFW, but when I tried to test it I realized that blitting is not implemented, black screen, so I didn't do anything.