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First part of seeing how close ZDL and ZD2 are related... from my analysis of ZD2 I had identified a blob of data which defines the parameter names/range/function.
This looks very similar to your 'sonicstomp'
https://github.com/repeat98/ZoomMultistompZDL/blob/main/build/ABI.md#3-sonicstomp--the-plugin-descriptor
.def LineSel
$C$DW$2 .dwtag DW_TAG_subprogram
.dwattr $C$DW$2, DW_AT_name("LineSel")
.dwattr $C$DW$2, DW_AT_low_pc(LineSel)
.dwattr $C$DW$2, DW_AT_high_pc(0x00)
LineSel:
.word 0x664f6e4f ; 'OnOff'
.word 0x00000066
.word 0x00000000
.word 0x00000001 ; max
.word 0x00000000 ; init
.word 0x00000000
.word 0x00000000
.word Fx_SFX_LineSel_onf
; 8000014c 00000701 R_C6000_ABS32 00000000 Fx_SFX_LineSel_onf + 0
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x656e694c ; 'LineSel'
.word 0x006c6553
.word 0x00000000
.word 0xffffffff ; always 0xffffffff for init func
.word 0x00000000
.word 0x00000001
.word 0x00000000
.word Fx_SFX_LineSel_init
; 80000184 00000601 R_C6000_ABS32 00000100 Fx_SFX_LineSel_init + 0
.word Fx_SFX_LineSel
; 80000188 00000501 R_C6000_ABS32 00000140 Fx_SFX_LineSel + 0
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x2d786645 ; Changed to 'Efx-Lvl' lowercase
.word 0x006c764c ; debug to confirm modified effect loaded
.word 0x00000000
.word 0x00000096 ; max
.word 0x00000064 ; init
.word 0x00000096 ; ???
.word 0x00000000
.word Fx_SFX_LineSel_EfxLvl_edit
; 800001bc 00000401 R_C6000_ABS32 00000064 Fx_SFX_LineSel_EfxLvl_edit + 0
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x2054554f ; 'OUT LVL'
.word 0x004c564c
.word 0x00000000
.word 0x00000096 ; max
.word 0x00000064 ; init
.word 0x00000096 ; ???
.word 0x00000000
.word Fx_SFX_LineSel_OutLvl_edit
; 800001f4 00000301 R_C6000_ABS32 000000b0 Fx_SFX_LineSel_OutLvl_edit + 0
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000000
.word 0x00000006 ; bitfield1
.word 0x00000000 ; bitfield2
.dwendtag $C$DW$2
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mungewell commentedon May 15, 2026
Regarding the bitfield,
0x02may be the 'inverted text'mungewell commentedon May 15, 2026
Mostly ZD2 don't have the
.audiosection (all code is under.text), one exception I found is 'BITCRUSH.ZD2' (from MS70CDR+)