native: Search the child's PATH on win32#15158
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bors merged 1 commit intorust-lang:masterfrom Jul 14, 2014
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r? @brson |
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This is ready to merge, but I'm testing this locally to figure out what's up. I'll add and r=brson when it's ready |
In order to have the spawning semantics be the same for unix/windows, the child's PATH environment variable needs to be searched rather than the parent's environment variable. If the child is inheriting the parent's PATH, then no action need be taken as windows will do the heavy lifting. If the child specifies its own PATH, then it is searched beforehand for the target program and the result is favored if a hit is found. cc rust-lang#15149, but does not close the issue because libgreen still needs to be updated.
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In order to have the spawning semantics be the same for unix/windows, the child's PATH environment variable needs to be searched rather than the parent's environment variable. If the child is inheriting the parent's PATH, then no action need be taken as windows will do the heavy lifting. If the child specifies its own PATH, then it is searched beforehand for the target program and the result is favored if a hit is found. cc #15149, but does not close the issue because libgreen still needs to be updated.
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In order to have the spawning semantics be the same for unix/windows, the
child's PATH environment variable needs to be searched rather than the parent's
environment variable.
If the child is inheriting the parent's PATH, then no action need be taken as
windows will do the heavy lifting. If the child specifies its own PATH, then it
is searched beforehand for the target program and the result is favored if a hit
is found.
cc #15149, but does not close the issue because libgreen still needs to be
updated.