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-Re-enabled transparency (since this was the only thing blocking it from being enabled) -Currently bugged since ALL faces are removed
This requires a modified version of three.js which I will create a PR for soon on the three.js repo
-This doesn't work yet, most likely due to ThreeCSG interfering with something
Conflicts: index.html
Conflicts: index.html
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This PR removes the inside faces of the cylinders and allows us to re-enable transparency. Before, the cylinders would have inside faces that were blatantly obvious when transparency was enabled. Now that the inside faces are removed, there should be minor performance improvements as well as nice-looking transparency.
In order for this change to happen, I had to manually edit the three.js source code to allow selective editing of the open ends. This is obviously undesirable, so I'll be creating a PR on the three.js repo soon.
Things that need to be done before this can be merged: