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Editor: Actors are added as children of one another by default #1128
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P3This issue is nice to haveThis issue is nice to have
Description
Description
Actors are added as children of one another by default via hierarchy window, without visible selection of current actor.
Prerequisites
[Please describe the state of Engine or Tools before the issue]
Steps to Reproduce
- Add actor via + button in Hierarchy window
- Add second actor via + button in Hierarchy window
- Add third actor via + button in Hierarchy window
Expected behavior:
Actors are added to the scene root with zero transform.
Actual behavior:
Actors are added as children of one another.
Versions
Build Version: 2025.3
Build Revision: 51addc2
Build CPU Architecture: x86_64
OS Name: Windows 10 Version 2009
OS CPU Architecture: x86_64
Kernel version: 10.0.26100
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P3This issue is nice to haveThis issue is nice to have
